Features 1

The system is state-of-the-art and having undergone over 40,000 man hours of development offers features at and beyond those of other systems costing 3 times the price (and more) of the GGS system. A total of up to 775 high speed optical sensors track the club head and ball to give an unparalleled realistic ball flight trajectory and swing analysis information feedback. No other system on the market offers so many data capturing features like the GGS system product range 

Features include:

State of the Art Real-Time 3D Golf Simluation Software

(note: The videos here use MS Media Player which requires you use the Windows Internet Explorer as your Browser in order to view them)

High accuracy modular sensor club mats - The GGS professional sensor mats detect club-head speed to within 0.0137 mph ( 0.00085 kmh)  or  0.0069 m.p.h. (0.00425 kmh) with high-definition mat, club-face angle to within 0.001 degrees and club-head path to within 1.0 degrees (0.5 degrees with high-definition mat).

 

The GGS system is the only simulator on the market that can show ball position on club face at impact to the ball in both X and Y directions. Together with the club head dimensions database the system can show deviation from sweet spot to within 1 mm for each club This extremely important factor for swing analysis is unheard of in even the most expensive systems from other manufactures.  


The in-mat embedded electronic circuitry is to the highest industry standards and can control up to 775 sensors and timers. 

The standard full system contains four circuit boards: Strike Mat, Putting Mat, Vertical Launch Monitor and Ball Track. 

Trajectory trace

Fly-with-ball feature allows you to fly with the ball and along the ball's trajectory in real-time. 

After your shot and you want to move to where the ball lies for the next shot, the GGS virtual 3D graphics camera will fly you along the ball's trajectory to get you there. As opposed to other systems where you have to wait for the new view to be calculated, the GGS system is so fast it seems instantaneous.

At all times, a course overview window can be kept open showing the trajectory from a birds eye view. 

Reversed camera / incoming flight view

On long shots - when the ball is getting very small in the distance - you can now opt to have the camera switch automatically to the ball's landing place to watch the incoming flight. 

 

Distance and speed ball is travelling during flight is shown in real time on screen together with launch data (optional).

 

Interactive Tree Planting and Object Scaling.

Thee GGS auto course generator plants all trees and objects but you can also plant new and move/remove existing trees (or any other objects) directly on the course at any time.